Apple Motion V5 3 2
Motion is a software application produced by Apple Inc. for their macOS operating system. It is used to create and edit motion graphics, titling for video production and film production, and 2D and 3D compositing for visual effects.
Apple motion v5 3 2
Motion is a motion graphics and compositing application similar in some ways to After Effects and Nuke. With version 3, Apple added 3D compositing, vector paint, and motion tracking to Motion's toolbox. This added power, plus the GPU accelerated nature of Motion, allows it to be seen as an alternative to those packages for titling and simple animation projects.
As well as supporting traditional keyframe animation, Motion introduced a system of pre-set 'behaviors' which can be combined to create realistic animations. For instance, the 'throw' behaviour will move an object across the screen. Combined with the 'gravity' behavior, it will simulate a realistic arc of motion. The effects can be tweaked utilizing various parameters, varying the strength of the bounces, the amount of gravity to apply and so on.
This is very different from traditional animation software, which requires the use of keyframes to determine the position of an object at any given time. Such software then automatically creates motion to fill the spaces between the keyframes. This makes it easy to know exactly where objects are on the screen at any given time, but it is considerably more difficult to create realistic animations that build up on different, conflicting forces.
TVs commonly have one of two refresh rates: 60Hz and 120Hz. 30 and 60 fps videos divide into those refresh rates evenly, making it easy for the TV panel to get the video to meet the panel refresh rate; this is what motion interpolation is for. For example, a 120Hz TV would just multiple each frame four times from a 30 fps video.
Likewise, most 120Hz panels can display 24p video without issue because 24 goes into 120 five times. However, judder is most noticeable on 60Hz TVs because 60 isn't a multiple of 24. Even if the TV doubles each frame, there are only 48 frames per second, and it's still missing 12 to reach the 60 fps needed to match the 60Hz refresh rate. So what TVs do is called the 3:2 pulldown (also called telecine): the odd-numbered frames repeat twice, and the even-numbered frames repeat three times to get 60 frames. However, this means that every second frame is held on longer than the next frame as it stays on the screen for 50 milliseconds compared to 33 ms; this causes the juddery motion. To remove judder, the TV wants to display each frame for an even amount of time.
The test to see if a TV removes judder from native apps is a bit more complicated, but the process the TV has to go through to remove judder from a native app is the same as a 24p source. We open a native app on the TV for our test and watch a movie (usually a Marvel movie on Netflix). We set up our high-speed camera in front and record video at 240 frames per second. We watch the video in slow motion and check if each frame is held for ten frames of the camera's video. If it is, it means the TV removes 24p judder, but if each frame is on for an uneven amount of time, it means it can't remove judder.
Removing judder helps improve the appearance of motion with 24p movies. A few factors affect the appearance of motion on TVs, including response time, and there are other ways to improve the motion. A few of them aren't related to judder, but they're still helpful to the user.
OLED TVs can reduce the amount of persistence blur from fast-moving objects by inserting black frames in between each frame, which is why it's called black frame insertion. LED TVs don't insert frames but rather flicker the backlight, which is called backlight strobing, to help reduce motion blur. This setting is very different from judder-removal and is often used with video games and other fast-moving content. Learn more about BFI here.
Judder removal and motion interpolation are similar but different. Each setting tries to increase the frame rate to match the TV's refresh rate, but they achieve this differently. While judder changes the refresh rate of the TV to a multiple of 24 (so either 48Hz or 72Hz), motion interpolation keeps the refresh rate the same. Instead, it doubles (or quadruples) the number of frames to a higher rate (30 fps up to 60 fps), and it adds more frames in between by guessing what the frame should look like. Judder removal isn't like this because it's not adding extra frames in between; it's multiplying the same one for a longer time. Learn more about motion interpolation here.
Each of the major TV brands uses different settings names to remove judder, so we've listed them below. These settings are valid for the 2021 models, but the settings haven't changed much over the years. If you're unsure about the judder-free setting, it usually has Film, Cinema, or Theatre in the name. Keep in mind that some TVs have De-Judder or Judder Reduction settings, but these control the motion interpolation feature.
Sony: For native 24p sources, no additional settings are needed. For 60p/i sources, you need to set Cinemotion to 'High' with Motionflow to 'Custom' and the Clearness and Smoothness sliders at the minimum.
Either a TV removes judder or it doesn't, and it's out of your control, so you need to get a TV with a judder-removal feature if it bothers you. If you already have a TV and you're not sure whether it removes judder or not, check to see if there's a cinema/film setting in the motion settings. If it does, and you don't know which sources it removes judder from, it's best to watch movies from native apps or directly from a Blu-ray player because most TVs can at least remove judder from 24p sources. Should your TV not have a judder-free setting and judder bothers you, it may be your best bet to look for a new TV.
A lot of coaches who run the 5-out motion offense make it a rule that on each pass to the corner the passer sets an on-ball screen. So if it works for you, consider incorporating it as a rule into your offense!
Many moons ago, I worked on a TV show that was cut on Avid, but my job was to add a few special effects (faerie sparkles!) and motion graphics elements, and (predictably) I did them in Motion. But I also created the show-ending scrolling credits in Motion. While the Avid suite choked on some of the logos, Motion coped just fine and could output an interlaced, broadcast-friendly scroll with no problem.
Apart from sensing motion, the device also measures temperature and light levels, offering you a more complete motion detection solution. The accelerometer detects change in location or any attempt at opening its casing.
DaVinci Resolve is divided into "pages", each of which gives you a dedicated workspace and tools for a specific task. Editing is done on the cut and edit pages, visual effects and motion graphics on the Fusion page, color correction on the color page, audio on the Fairlight page, and media organization and output on the media and deliver pages. All it takes is a single click to switch between tasks!
The Fusion page lets you create cinematic visual effects and broadcast quality motion graphics right inside of DaVinci Resolve! Fusion features a node based workflow that makes it faster and easier to create sophisticated effects and animations than you could ever create using a layer based approach. You get hundreds of 2D and 3D tools for visual effects and motion graphics, along with advanced animation curve and keyframe editors that allow you to create incredibly organic and realistic animations. Fusion has everything from point, planar and 3D camera tracking to rotoscope and keying tools for creating photorealistic composites, stunning animated titles, 3D particle systems and more! Learn More
That may sound like nitpicking, but for many homeowners, frequent nuisance alerts make using a security camera functionally untenable. For instance, in our tests of the first HSV-enabled camera available in the US, the Logitech Circle View, with it mounted facing a sidewalk and street, it produced a steady stream of notifications throughout the day (a non-HSV camera in the same locale tallied more than 1,000 motion triggers per day), becoming impossible to keep up with. In such situations, people inevitably ignore notifications or simply turn them off.
Now though, there is a Sleep app on the watch and it uses motion to detect your sleep time. You obviously need to be wearing your Apple Watch to track your sleep, so you'll need to change your charging behaviour and juice up in the day. If you don't, you'll end up with no charge at 10am the next morning. 350c69d7ab